Instaling Trigon: Space Story12/13/2023 ![]() Once your ship de-cloak, fire your weapons at the med-bay, and use your boarding crew to get the enemy capitain. Detonate the demo charges of your crew to cripple the enemy ship's weapons, and unpause. As soon as your crew is on the enemy ship, pause the game, disengage weapons and cloak you ship. TP your troops in the enemy weapons room. Fire your EMP weapons at the weapon's room while your transporter loads. check the bar at stations to get jack-jack (+4 room-level engineer, perfect to put in O² room to get enough food for your rakkhi crew), megavolt (+4 energy in his room) and Lokh-Tar (ridiculous damage rakkhi warrior) (i advise to level up cryo chamber ASAP for this reason) Board and capture as many enemies as you can to sell them and upgrade your ship/buy crew and weapons with the profits. the stations in the first two sectors should be commercial stations, where you can sell prisonners for cash. take the demolition charge ability on as much of your boarding crew as you can. ![]() upgrade your shield and get a shield-expert operator. get a combat medic (preferably 9.1.1, a unique taertikron crew with hulk, and a boosted combat medic ability that heals allies in the room for 5hp/s, including in vaccum) Look in the screenshots section: I captured 7 or 8 prisoners from one gatekeeper ship =D If you want to capture them, try hitting the room with a weapon with high stun first, or you could use a flashbang and recall your people and a couple of them. They will immediately leave the room you're attempting to capture, but that could prevent them from repairing a system or getting healed. You could also tactically try to beam some of them over to your ship. If you have a two-spot teleporter, get level 3 teleporters to lessen the time you can recall them or send a 3rd guy. I don't usually even try to board without one. ![]() I like weapons with low hull damage and high crew/systems damage and EMP.įor a boarding party, I always send at least one combat medic. If they have lasers I definitely go for those. I don't like a fair fight so I try to cripple them as much as possible without destroying the ship. I focus fire their engines so they can't warp away with my boarding party, and depending on how many weapons I have and how many HPs they have, I may EMP their medbay and/or weapons. Yeah you definitely want at least level 2 sensors so you can view where their people are and the status of their systems. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |